Mouse, Tops and I sat down last Friday night to take the ships on their maiden voyages.
Round 1: Collect the treasure
Round 2: Carnage on the high seas, with tricksy moving fog banks.
Lessons learned in this game:
- Games of carnage require big ships with many masts for a wonderful broadside effect.
- Fire pots are fun
- Fog Banks are not. Except they make the game more interesting
- Sons will take after their fathers (and their mothers of course, but she’s not in this photo).
“Silence father! My nefarious plans are coming to fruition! Muahahaha! All your booty is belong to us!”
He does look like he’s planning the next move.
Big ships are very effective in carnage. Carnage is more fun than treasure games. And firepots are very effective.
yeah the treasure is certianly the boring bit – once that’s happened you can get onto the fun bit – destruction!!!!!!
Want firepot. Must have firepot.
And that’s a brilliant pic of WeeJasper, Evil mastermind
Big ships are fun, certainly, but I don’t think necessarily overpowered. Tops and I had the one slugfest game where he took 4 big ships and I took 7 smaller ones, and it was a pretty well matched battle. (I think I won in the end, but it was only by the skin of my special abilities…)
What is vastly overpowered for the points is captains and a few of the other standard crew, and it costs you less to crew a few big ships than lots of small ones, so maybe they win out that way.
Good point Mr. Ob, I will freely admit that my tactics were crap, which gave Mr. Tops with his big ships the advantage.
The randomly travelling fog banks that seemed to love Mouse’s and my ships and not Tops’ also gave him an advantage. But that part is the luck of the game.